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Уставший герой засыпает на диване под заботой гигантского животного.

Seedanceвидео

Что приложить

  1. @Image1 = фото лица (портрет). Лучше загружать коллаж лица с разных ракурсов — так генерация чётче, для сборки есть отдельный шаблон.
  2. @image2 — лицо, животное

Промт

Открыть промт целиком · 4 904 символов
Generate an 18-second live-action + CGI composite video.
A giant animal scaled to roughly 5–6 feet tall at the shoulder gently takes care
of an exhausted person in a cozy indoor apartment.
Style: warm, whimsical, heartwarming. Realistic CGI fur, weight, and contact
shadows fully integrated into the live-action environment.

REFERENCES:
@image1 = protagonist identity only.
Preserve the exact face, facial structure, eyes, skin tone, hair color and apparent age.
Do not transfer the original background, pose, lighting, wardrobe, or camera angle.
Keep this person recognizable from frontal, profile, 3/4 and wider views throughout the video.

@image2 = animal identity only.
Preserve the exact fur color, markings, body proportions, eye color and all distinctive features.
Do not transfer the original background, lighting, or setting from the reference photo.
The animal must remain visually identical at every scale and from every angle throughout the video.

LOCATION: Modern apartment. Hallway with white tile floor, tall mirror on wall,
visible doorway leading to a living room with a beige sofa and warm ambient light.

TIMELINE:

0–4s:
START STATE: The person opens the apartment door and steps into the hallway,
wearing shoes and carrying a bag.
VISIBLE ACTION: They set down the bag, slip off their shoes, and slowly slide
down the wall until slumped against it, eyes half-closed from exhaustion.
CAMERA: Medium full shot, slightly low angle, locked on hallway.
Person centered, doorway visible behind them.
END STATE: Person slumped against the wall, eyes closed, shoes off beside them.

4–9s:
START STATE: Person slumped against wall, eyes closed, shoes off — exact same
pose and body position as the previous END STATE, but now seen from a new
camera position.
ANGLE CHANGE: Hard cut at 4s to a clearly different camera setup. The new angle
sits on the opposite side of the hallway axis, roughly 100–120° rotated from the
first shot, so the viewer immediately reads it as a new point of view rather
than a continuation of the same framing.
VISIBLE ACTION: The giant animal enters from deeper in the apartment, walks up
to the person, lowers its head, and gently grips the back of their clothing in
its mouth — like a parent animal carrying its young. It lifts them completely
off the floor; they go fully limp, arms dangling.
CAMERA: Opens on a high wide angle from deeper inside the apartment, positioned
behind and above the animal, looking down the hallway toward the slumped person.
From this new angle the camera then performs a slow pull-back revealing the
animal's scale against walls and ceiling, followed by a soft rack focus from the
person's peaceful face to the animal's eyes.
END STATE: Animal standing in hallway, person gently held in its mouth, turning
toward the living room.

9–14s:
START STATE: Animal carrying the person by the scruff, facing the living room.
VISIBLE ACTION: Animal walks forward with slow padded steps. Person sways
gently. Animal reaches the sofa and lowers its head, depositing them softly
onto the cushions. They settle naturally, exhaling.
CAMERA: Low tracking shot from behind-and-side of the animal, both in frame.
Cut to soft side-angle medium shot as it places them on the sofa.
END STATE: Person lying on the beige sofa, animal standing beside it looking
down at them.

14–18s:
START STATE: Person on the sofa, animal standing next to it.
VISIBLE ACTION: Animal picks up a folded grey knitted blanket from the armrest
in its mouth, shakes it gently open, and drapes it over the person. It then
lowers its large head and rests it softly over them, nuzzling down warm and
still. Their face relaxes fully into sleep.
CAMERA: Close-up on the person's peaceful face, then slow pull-out to a warm
medium shot of the animal curled protectively around them. Hold 2 seconds.
END STATE: Person asleep under blanket, animal resting its head on them,
both completely still.

AUDIO: Quiet indoor ambient atmosphere. Soft padded footsteps as the animal
walks. Faint fabric rustle when blanket is draped. Low gentle sound from the
animal in the final 4 seconds — purring if a cat, soft breathing if a dog.
No music, no dialogue.

CONTINUITY CONSTRAINTS:

Person: same face, hair, outfit throughout. Shoes removed at 0–4s and absent
in all following shots. Expression transitions exhausted → limp → peacefully
asleep and never resets between shots.
Animal: identical scale, fur, markings, and eye color in every shot. Scale
stays consistent relative to doorframes, walls, and furniture.
Lighting: warm soft natural indoor ambient, same direction and temperature
across all shots. No time-of-day shift.
Each shot's START STATE matches the previous END STATE exactly in pose, body
position, wardrobe and lighting — but NOT in camera angle. Every new shot must
open from a visibly different camera position than the one before it.
No text overlays or UI elements.

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